Stellaris  : Dev Diary 115 – Modding des anomalies (bonus)

Stellaris : Bannière

Un carnet hebdomadaire bonus cette semaine pour Stellaris de Paradox Development Studio, qui aura ainsi, malgré la PDXCON, tout de même eu son mot de la part des développeurs, avec LordMune qui explique le modding des nouvelles anomalies.


Notice: Undefined variable: mem in /var/www/html/wp-content/plugins/RGS_IPB4_fetch/RGS_IPB4_List_Posts.php on line 85

Fatal error: Uncaught Error: Call to a member function getResultCode() on null in /var/www/html/wp-content/plugins/RGS_IPB4_fetch/RGS_IPB4_List_Posts.php:85 Stack trace: #0 /var/www/html/wp-includes/class-wp-hook.php(287): output_posts(Array) #1 /var/www/html/wp-includes/class-wp-hook.php(311): WP_Hook->apply_filters('', Array) #2 /var/www/html/wp-includes/plugin.php(478): WP_Hook->do_action(Array) #3 /var/www/html/wp-content/themes/RGS/single.php(31): do_action('RGS_IPB4_call_l...', Array) #4 /var/www/html/wp-includes/template-loader.php(113): include('/var/www/html/w...') #5 /var/www/html/wp-blog-header.php(19): require_once('/var/www/html/w...') #6 /var/www/html/index.php.t(17): require('/var/www/html/w...') #7 {main} thrown in /var/www/html/wp-content/plugins/RGS_IPB4_fetch/RGS_IPB4_List_Posts.php on line 85